![]() Having GraphicsLib active or not does not seem to impact it at all, which feels weird. If I remove literally every faction mod, I no longer run into this. Disable the overlays if the Halo Infinite crashes, especially the Steam overlay, but the GeForce and Discord overlays can cause problems with games crashing and freezing. If you are on the GTX Series 900, the only hope is a patch or a higher performance driver. StarSector Wiki is a FANDOM Games Community. The game seems to have a bug that affects the 98-seater of GTX. I still only crash on saving mind you, but I do so almost every time I try, be it creating a new character or loading and saving an existing one. During a pursuit battle, the escaping fleet can crash-mothball low-CR. On the other hand, if Starsector has already been played on the current boot, even if it ran fine, launching it again seems to make things iffy. Now that I think about it, if I manage to save a couple of times, I've never crashed after that. Ensign Posts: 4 Starsector Crashes on new game saving « on: November 19, 2016, 06:00:53 PM. If I launch Starsector as soon as my computer launches windows, I have a lot of leeway in the number of mods I can use and even with saving every time the autosave mod pokes me, I can play for hours without crashing on a save. Author Topic: Starsector Crashes on new game saving (Read 3436 times) Joshua. Magiclib keeps crashing the game before it opens 3. I did some testing today to see if I could get some more data points.įor reference, I'm running on a GT710 I ripped out of my media PC after my primary card died, so it's sitting on 1 GB of VRAM and is all sorts of not great for gaming. onGameLoad(MagicmodPlugin.java:114) at com.fs.
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